灵活的通讯模型,满足各类多人语音需求
主叫方通过网络发起,被叫方通过网络接听
FYRtcEngine engine = FYRtcEngine.create(mContext, appId, apptoken, mRtcEventHandler);
engine.joinChannel(channelId, mUid, option);
FYRtcEngineKit *engineKit = [FYRtcEngineKit sharedEngineWithAppId:@"AppID" AppToken:@"AppToken" delegate:self];
[engineKit joinChannel:@"channelId" CallerUid:nil OptionData:nil JoinSuccess:nil];